Specialized in character art, I combine my technical background, artistic vision and skills to create highly detailed and believable characters for video games, cinematics, movies.
Besides characters I find myself somewhere outdoors capturing photos and timelapses, camping, hiking, studying random topics, reading, listening to music and enjoying art during my freetime.
I am currently working at Riot Games, Los Angeles as the Art Director of IP Development and Worldbuilding. You can find detailed information about me in my Linkedin Profile.
You can download my resume here...
Being nature and technology enthusiasts, three super talented friends of mine (Akin Bilgic, Brandon Riza, Florian Bernard) and I have been working on a new type of photography for VR / AR. For details go to our webpage at BrinkXR.com.